Uncork

Which games we have tested on a Mac

Updated 6 October 2026 · Uncork 1.0.5

This is not a compatibility database. It is a list of what we have run ourselves. Every row is a game we saw on the screen, on a named machine; settings are named where we recorded them. What we have not tested is not here: a game missing from the list means “we don't know”, not “it doesn't work”.

How to read the list

All measurements come from one machine: a MacBook Pro 14″ (Mac15,6), Apple M3 Pro, 14-core GPU, 18 GB of memory, macOS 26. On another Mac, in another scene and with other settings the numbers will differ. We give only figures we saw ourselves; where there is no measurement, it says so.

Four statuses:

Games

GameStatusWhat we knowWhen and where
Counter-Strike 2measuredFrom 102 to 147 fps on Dust II with D3DMetal: our measurement of 30 September 2026, four runs. The run of 29 September (Metal HUD; graphics profile and scene recorded) gave three readings: 81.5 / 82.6 / 91.7. The records with their dates and conditions, the game's own reports and what we did not measure are on the page CS2 on a Mac: M3 Pro frame rates, mouse, VAC, FACEIT. Separately, for the “Even frames” mode (meant for single-player games; CS2 is only a test bench here): at 80 fps 87% of on-screen intervals are within 1 ms of the mean, against 18% without the mode at 118 fps, on battery, one run each.measurement on 30 September 2026; Metal HUD run on 29 September 2026; evenness on 23 September 2026; MacBook Pro 14″ M3 Pro
BeamNG.drivemeasured100–110 fps on the Hirochi map at medium-high settings; we have no recording of the run and no resolution noted. Heavy maps are limited by the GPU. In detail: BeamNG.drive on a Mac.September 2026, MacBook Pro 14″ M3 Pro
Assetto CorsameasuredRuns through Steam for free: Uncork installs the Windows components it needs (.NET, DirectX, fonts) for free. Pro adds one-click Content Manager, a race screen to pick the car, weather and time, fixes for modded graphics, and G923 wheel force feedback. 53 fps on average on ultra graphics — the owner's measurement, only the preset and the average recorded. About 34 fps in the rain (RainFX): 1512×982 window, high settings without Extra FX, Custom Shaders Patch 0.3, Pure and Shutoko Revival Project traffic through DXMT, by the Metal HUD; neither measurement was repeated. A Logitech G923 wheel (PlayStation and PC version) with force feedback is tested. In detail: Assetto Corsa on a Mac.53 fps — 3 October 2026; rain — 27 September 2026; MacBook Pro 14″ M3 Pro
MiSiderunsPlays without tweaks. A steady 120 fps in game with V-Sync on (7 October); audio not measured. In detail: MiSide on a Mac.7 October 2026 (menu on 23 September), MacBook Pro 14″ M3 Pro
Tiny BunnyrunsA visual novel on Ren'Py. Frame rate not measured. If you hear crackle, “Compatible sound” helps.12 September 2026, MacBook Pro 14″ M3 Pro
Hello NeighborrunsStarts without tweaks. Frame rate not measured.run before 30 September 2026 (date not recorded), MacBook Pro 14″ M3 Pro
Geometry DashrunsStarts without tweaks. Frame rate not measured.run before 30 September 2026 (date not recorded), MacBook Pro 14″ M3 Pro
Half-Life 2runsReaches the main menu; not played further, frame rate not measured. Needs Uncork 1.0.3 or newer: before it the Uncork driver gave the game no OpenGL and it closed. In detail: Half-Life 2 on a Mac.6 October 2026, MacBook Pro 14″ M3 Pro
Portal 2runsReaches the main menu; not played further, frame rate not measured. Needs Uncork 1.0.3 or newer (same cause as Half-Life 2). In detail: Portal 2 on a Mac.5 October 2026, MacBook Pro 14″ M3 Pro
Lethal CompanyrunsReaches the first set-up screen; not played further, frame rate not measured. In detail: Lethal Company on a Mac.6 October 2026, MacBook Pro 14″ M3 Pro
Stumble GuysrunsReaches the title screen; online match not tested, frame rate not measured.5 October 2026, MacBook Pro 14″ M3 Pro
Among UsrunsReaches the first screen (the game's terms); not played further.5 October 2026, MacBook Pro 14″ M3 Pro
AstroneerrunsThe 3D intro scene renders correctly; not played further, frame rate not measured.5 October 2026, MacBook Pro 14″ M3 Pro
TeardownrunsUltra settings, 95–100 fps by the owner's eye, 72 fps in a heavy fog-and-water scene, about 74 fps on a heavier map; session average not recorded yet. No game-specific setup by Uncork. In detail: Teardown on a Mac.6 October 2026, MacBook Pro 14″ M3 Pro
Valorant, Fortnite, Apex Legends, Destiny 2, PUBG, Rainbow Six Siege, recent Call of Duty titleswill not runThe anti-cheat is a driver in the Windows kernel. In detail: anti-cheat games on a Mac.by how the protection works, not by a measurement

Stores

Games are bought and installed in the store itself; Uncork installs the store and shows the games in one library.

StoreStatusWhat we checked
SteamtestedInstalls, signs in, installs and launches games. We play on it ourselves.
Epic Games StoretestedInstalls, signs in, installs games. We tested the store itself, not its whole catalogue.
Ubisoft Connect, EA app, Battle.net, GOG Galaxy, Rockstar Gamesnot testedOffered when you create a bottle, marked “not tested”: the installer is available, but we have not looked at how it behaves under the engine.

What is missing on purpose

We do not copy other people's compatibility reports and we do not infer a game's status “by analogy”. Red Dead Redemption, GTA V, Cyberpunk, Helldivers 2 and other popular games will not appear on the list until we have run them ourselves and written down the machine, the settings and the result. That keeps the list shorter than databases built from other people's reports, but every row in it is something a person saw.

A machine-readable copy of this table is in games.json.

If your game is not on the list

It will most likely start: a compatibility layer can do a lot, and most games without a kernel-level anti-cheat run. But we will not promise it. You can check your own game for free: launching games in Uncork costs nothing. And the result is useful to us: if you write to hello@uncork.win which game ran, on which Mac and at what frame rate, it goes on the list once we reproduce it ourselves.

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