Uncork

Can you use a Logitech G29 or G923 wheel with force feedback on a Mac?

Updated 7 November 2026 · Uncork 1.6.0 · wheel tested live on 27–28 September 2026

Yes: the Logitech G923 (PlayStation and PC version) gets force feedback on an Apple Silicon Mac through Uncork Pro (uncorkmac.com); the G29 is supported in code, but we have not tested one live. Without Pro the G923 works in games as an ordinary controller, without force feedback. We tested the G923's force feedback on a real wheel in Assetto Corsa on 27–28 September 2026, on a MacBook Pro 14" with an M3 Pro. Wheel force feedback is an Uncork Pro feature: until 31 January 2027 Pro is open to everyone in early access, then it is €19 once.

Uncork on a Mac: a bottle's Steam games, with Assetto Corsa installed
The main window, English interface, screenshot of 8 October 2026: Assetto Corsa among the installed games. "Direct input" on the right reads the mouse from the device, an Uncork Pro feature.

In short

WheelForce feedback in UncorkWhat was tested
Logitech G923 for PlayStation and PC (USB 046d:c266)yes, in Uncork Prolive, in Assetto Corsa, 27–28 September 2026
Logitech G29yes in code, in Uncork Pronot tested live
Logitech G27, G25, Driving Force GTon the driver's listnot tested
Logitech G923 for Xbox, G920, G PROno—
Thrustmaster, Fanatec, Moza, Simucubeno—

How it works

How does Uncork give a wheel force feedback on a Mac?

Windows games ask for force feedback through DirectInput, while the compatibility engine inside Uncork gets controllers through the SDL2 library. SDL2 has no force feedback on macOS, so the wheel reaches the game without it. With Uncork Pro the app puts the sdl2-compat adapter into its engine in place of SDL2, and next to it its own build of SDL 3.4.16. That build has the Logitech wheel driver written by the community; we added the PlayStation and PC G923 to it.

In our test in a temporary bottle, DirectInput saw the wheel as "Logitech G923" with force feedback. Effects: constant force, ramp, sine and the other periodic effects, spring, damper, inertia and friction. There is no TRUEFORCE.

Do you need G HUB or a separate wheel app?

No. The library comes with Uncork Pro, and Uncork installs it into the engine by itself. We had G HUB for Mac installed, but it does not see the G923, and our way does not need it.

Which games

Which games get force feedback?

It is tested only in Assetto Corsa: the game's log identifies the device as "Logitech G923", there are no force-feedback initialisation errors, and the wheel pushes back. The library is shared by the whole engine, so another game that asks for force feedback through DirectInput can get it too. But we have tested no other game: not Assetto Corsa Competizione, not Automobilista 2, rFactor 2, Le Mans Ultimate, RaceRoom, Euro Truck Simulator 2, F1, nor games from Epic. In BeamNG.drive the wheel was visible but had no force feedback, but that was before our library; we have not tested BeamNG.drive with it.

Does the wheel work without Pro?

Yes, as an ordinary controller, without force feedback. On 27 September 2026, without our library, DirectInput saw the G923 with four axes and 25 buttons: wheel, throttle, brake and clutch. Without Pro, Uncork puts the ordinary SDL2 back into the engine, and the wheel works the same way.

What you need

What do you need for force feedback to work?

  1. An Apple Silicon Mac with macOS 14 or later. The engine and the library are built for Intel and run through Rosetta 2.
  2. Uncork Pro. Until 31 January 2027 you turn it on with the "Turn on Pro — until 31 January" button in the app, with no account and no payment; after that Pro is €19 once.
  3. The library in the engine. Uncork installs it by itself while Steam and games are closed. After that, restart Steam completely. The bottle settings then show the line "Logitech G923 / G29 wheel force feedback: on · restart Steam after plugging in the wheel".
  4. Power for the wheel. Connect the G923 to its power supply and over USB, ideally before Steam starts. Without power the wheel gives only the pedals: no steering axis and no force feedback. We have not tested plugging it in while Steam runs.
  5. The game window in front while the game loads. Otherwise the game logs CreateEffect failed and stays without force feedback. Uncork's race screen for Assetto Corsa brings the window to the front by itself.
  6. Controller mode "Auto". Leave "Controllers" in the bottle settings on "Auto": it keeps the bottle on the same settings we tested the wheel with (the switch itself did not exist yet). Force feedback has not been tested in "Through SDL" mode. In "HID only" mode the SDL library is off, and there will be no force feedback — this is a conclusion from the code, not a test.

How do you set up the wheel in Assetto Corsa?

The "Prepare to run" button on the game's card installs .NET 4.8, DirectX and fonts for free, and with Pro also Content Manager and the DXMT graphics layer. The first wheel layout is set in Content Manager: until there is one, Uncork says so — "no wheel layout yet — set it up in Content Manager". After that, with Pro, before every race Uncork itself applies the saved layout for whatever is connected: a wheel, a controller or the keyboard. Without Pro the game starts through Steam and its own launcher; we have not tested setting up the wheel in that launcher. Everything about the game is on the Assetto Corsa page.

Where do you set the force strength and the steering angle?

The force strength is set in the game itself or in Content Manager. Uncork has no wheel settings of its own like G HUB on Windows. We have not checked which steering angle the game gets or whether the game's own settings change it.

Limits

What does not work or has not been tested?

Does wheel force feedback work on macOS 27?

We do not know: we have not tested the wheel with force feedback on macOS 27 yet. Other ways of getting it broke on macOS 27. The open-source CrossFFB utility for the G29 says in its v1.2.0-macos27 release of 13 September 2026 that since macOS 27 the app it runs on top of stopped finding the G29 by itself, and games saw neither the wheel nor its force feedback; the release brings both back. GameHub for Mac has an open report No. 52 of 13 October 2026: a G920 whose force feedback used to work is no longer detected on macOS 27. In Uncork the wheel takes a different path, through SDL, but whether that breakage passes it by is unknown. Both pages checked on 7 November 2026.

Compared with Windows

What is worse than on Windows?

Are there other ways to get force feedback on a Mac?

Yes: separate utilities for the G29 and other wheels that run alongside other apps. Which ones exist and what they say about themselves is collected, with dates, on the comparison page, in the "Logitech wheel force feedback" row.

How to start

  1. Download Uncork and let it prepare the Mac and install Steam.
  2. Turn on Pro: until 31 January 2027, with the "Turn on Pro — until 31 January" button, no payment.
  3. Wait until Uncork installs the library (Steam and games closed meanwhile), connect the wheel to power and over USB, and start Steam again.
  4. In Assetto Corsa press "Prepare to run", set up the wheel once in Content Manager, and keep the game window in front while it loads.

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Won’t start, crashes or something is unclear? Message us on Telegram at @uncorkwin and we’ll sort it out. If you sent a problem report from Uncork, include its number.

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